Accelerations – Number of accelerations performed in a session or game. An acceleration is defined as a change in speed with a magnitude of 3 m/s² or above and must be maintained for at least half a second
Average Calories – Average number of calories burned during the session in kcal
Average Heart Rate – Average heart rate of the athlete during the session in beats per minute
Average Metabolic Power - AMP is the energy expended per second per kg
Current Heart Rate – Current heart rate of an athlete in beats per minute
Current Speed – Speed the athlete is currently running at in m/s, km/h or mph
Decelerations – Number of decelerations performed in a session or game. A deceleration is defined as a change in speed with a magnitude of 3 m/s² or above and must be maintained for at least half a second
DSL (Dynamic Stress Load) – Dynamic Stress Load is a measure of accumulated load. It is calculated as the sum of the G-forces experienced by the athlete throughout the session. DSL is a measure unique to each athlete and should be compared from one session to another rather than against other athletes
Equivalent metabolic distance - Total energy expended and derives from it the distance the athlete would have covered, using the same amount of energy to run at constant speed of 4 m/s.
Fatigue index - Dynamic Stress Load divided by Speed Intensity.
Heart Rate - Cardiovascular measure in beats per minute.
Heart Rate Exertion - Marker of intensity of session/drill based on heart rate.
HMLD (High Metabolic Load Distance) – Total distance covered at a speed greater than 5.5 metres per second OR while accelerating or decelerating at a magnitude or 2m/s² or above. HMLD is a measure of the total volume of high intensity activity
HSR (High Speed Running) – Total distance covered at a speed of 5.5 meters per second or above. To register as sprint distance, the speed must be maintained for a minimum duration of 1 second
High Speed Running per Minute - Intensity marker looking at only high speed running.
Hz - Short for Hertz. It is the sampling rate of GPS. Our Apex pod will sample at 10 Hz.The higher the Hz and sampling rate, the more accurate the data.
Impacts - Measured in G-force using accelerometer data to provide a count based on zone criteria.
Maximum Heart Rate – Maximum heart rate reached by the athlete during the session in beats per minute
Max speed – Maximum speed the athlete reached during the session in m/s, km/h or mph
Meters per Minute – Total distance covered divided by the total time of the session, e.g. 1000 meters in a 10-minute session would equal 100 meters per min.
Number of Sprints – Total number of sprints performed by the athlete. Sprints are calculated in the same way as sprint distance but register as a count of sprints rather than a distance.
OLED Interactive Screen - The OLED screen is the screen that is on the pod. Where you see your name and the on screen icons etc.
Sprint Distance – Total distance covered at a speed of 5.5 meters per second or above. To register as sprint distance, the speed must be maintained for a minimum duration of 1 second. This sprint threshold is configurable in the individual profile
Speed Intensity - Marker of intensity of drill/session based on speed.
Step Balance – This is a measure of the balance of the force exerted between your left and right side while running. It is displayed as a left-right ratio on your app
Time in Red Zone – Total time spent above 85% of max heart rate
Total Distance - Total distance covered by the athlete during the session. Units can be configured in preferences to meters, kilometers, yards or miles.