The app tracks 24 metrics across three key areas of Speed, Volume, Intensity and Cardio (the app is currently only available in English language).
(A)
Accelerations – A simple count of how many times you accelerated over 3m/s². Think of those short sharp explosive bursts to beat your opponent to the ball or quickly putting on the brakes to change direction.
Average Heart Rate (requires pairing with heart rate monitor) – This is the average heart rate score throughout your session, recorded in Beats per Min (BPM).
(C)
Calories – A count of total calories burned during your session.
(D)
Distance Per Minute – This is the distance you covered, divided by the duration of your session. A high value here indicates a high work rate throughout your session.
Decelerations – A simple count of how many times you decelerated below −3 m/s². Think of quickly putting on the brakes, slowing down, or changing direction under control.
(H)
HSR (High Speed Running) – This is the distance that you have covered over 5.5m/s (19.8km/h). Measured in meters or yards, the HSR distance tracks all those lung bursting runs, overlaps on the wings or tracking back to help your teammates. Pro players can tally upwards of 1,100 meters during a game depending on tactics and position played.
HSR (High Speed Running) Per Minute - Is the average distance covered per minute at speeds above 5.5 m/s (19.8 km/h) across a session. It takes the total HSR distance and divides it by the total session duration in minutes.
High Intensity Distance - We developed a metric just for all those hard yards you put in during a session! This is a combination of all your HSR distance, and your distance covered while accelerating and decelerating. Pro players can cover 2,000 – 2,800 metres of HMLD in a game depending on tactics and position played.
HID (High Intensity Distance) Per Minute - is the average distance covered per minute from high-intensity actions. It combines two components:
High Speed Running (HSR) Distance → distance covered above 5.5 m/s (19.8 km/h)
Acceleration/Deceleration Distance → distance covered while rapidly changing speed
The total High Intensity Distance is divided by the session duration in minutes to show how much high-intensity work is sustained across time.
Heart Rate Zones (requires pairing with heart rate monitor) – This shows how hard your heart is working during exercise. Each zone represents a different intensity level, from light activity to maximum effort, helping you track and train at the right level.
Zone 1 – Very Light
Easy effort, good for warm-up, recovery, and building endurance.
Zone 2 – Light
Comfortable pace, improves basic fitness and fat burning.
Zone 3 – Moderate
Challenging but sustainable, builds aerobic capacity and stamina.
Zone 4 – Hard
High intensity, improves speed and performance.
Zone 5 – Maximum
All-out effort, used for short bursts to build peak power and capacity.
(I)
Intensity - Intensity measures the amount of high intensity distance covered during a session compared to the total distance covered during a session.
Intensity Bands:
- >/= 30% is V. High
- 24-29.999% is High
- 18-23.999% is Moderate
- 12-17.999% is Low
0-11.999% is V. Low
(M)
Max Heart Rate (requires pairing with heart rate monitor) – Pair a BLE or Magnetic monitor to capture heart rate data. Your max HR score indicates the highest value recorded during your session.
Max speed – A single score of your maximum speed reached throughout the session. This can be measured in m/s, mph or km/h.
(R)
RPE Score (Rate of Perceived Exertion) – RPE is a self-reported score from 1 to 10 that reflects how hard a session felt to you. While STATSports technology tracks your physical outputs — such as total distance, max speed, and intensity — RPE adds the missing layer of your internal effort. It captures factors that the GPS alone can’t measure, like fatigue, recovery status, and mental load, giving a more complete picture of performance.
(S)
Sprint Distance - The distance covered when all sprint criteria have been met: sprint entry speed, minimum duration (dwell time) & sprint exit speed percentage.
Sprint Distance per Minute - This the average amount of sprinting distance covered per minute across a session.
Sprints - A count of how many sprints you achieved throughout your session. Your sprint threshold can be increased or decreased via the ‘Configure Apex’ option located in the main menu. You must hold this speed or above for 1 second to register a sprint. The location of your Sprints can be seen in the Mapping section.
Strain - Our Strain metric refers to the amount of external stress placed on your body during a given training or game.
Strain can be placed on your body through step impacts during running and other game or training related activities, and as you tire your step impacts can become larger placing extra stress on your body resulting in a higher Strain value. Running style, weight and session type can all affect this score.
Strain is a personalised metric to you which shows your individual response to a session. We build your profile during all sessions completed and provide an insight of the Strain placed on your body for each session completed.
You must complete 7 sessions to unlock your personalised Strain metric. Only sessions over a duration of 20 mins will be used to calculate strain.
Strain bands =
(T)
Total Distance - A key measure of the volume of your session. Pro players typically cover between 7km – 11km during a game depending on their position. Make sure to edit your session start time / end time for the most accurate readings.
(W)
Work Rate - Work Rate is a single score that shows how hard you worked in a session. It combines your peak intensity, overall consistency, and how tough the session felt (RPE) into one simple measure — giving you a complete view of performance and effort.